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EricStratton
27th March 2009, 10:43 AM
/ooc does cover apply to melee attacks?

/ooc +6 is once again a residual of level 2 sheet GRR sorry.
I checked both the DMG and the PHB wrt cover before resolving combat last night just to be sure and, AFAICT, it applies to any attacks.

Not a problem. I appreciate the numbers b/c, to be honest, I probably would've forgotten the +1 from charge. Still getting used to tracking all this stuff. I can see why ppl have complained that while 4e was supposed to simplify things it's still not simple.

Quervo
27th March 2009, 10:46 AM
it is about as difficult as 3.5e the only real change to the game was some of the combat values and the use of power effects

people just complain about it being harded because they already know 90% of the values from the 3.5 and dont was to take the time to relean the new values.

IE charge was a +2 in 3.5 but a +1 in 4

noptov52
27th March 2009, 11:13 AM
I thought the Kobold Shiz attacked was standing in the open (next to a rock, but not behind it)?

Shiz
27th March 2009, 11:22 AM
I did not miss due to cover. I missed because I got a 4. Cover applied to the blue shirted guy by the road.

EricStratton
27th March 2009, 11:26 AM
If it wasn't clear that the dark green is trees and would grant cover, I apologize and will do better next fight.

Shiz
27th March 2009, 11:28 AM
My AC is 15, not 13. None of my defenses are 13. Are you reducing my defense for CA instead of adding 2 to the roll? vs 15 won't change the hit/miss results but I am confused since the first attack against Rend was vs 13.

15 = 10+DEX+leather

EricStratton
27th March 2009, 11:39 AM
My AC is 15, not 13. None of my defenses are 13. Are you reducing my defense for CA instead of adding 2 to the roll? vs 15 won't change the hit/miss results but I am confused since the first attack against Rend was vs 13.
I forgot to give you armor, I think. You have leather now. I'll change what needs to be changed.

EricStratton
27th March 2009, 11:51 AM
FYI I think I forgot to add 2 to Sagar's attack for CA (due to flanking). It still would've missed but full disclosure and all that.

Sagar
27th March 2009, 12:01 PM
It's hard keeping up with it all, isn't it :)

EricStratton
27th March 2009, 12:21 PM
It really is.

EricStratton
27th March 2009, 12:22 PM
/ooc you have to move to O6 first to line up your charge but you have plenty of Speed for that. If you attack from L8 you get +2 from flanking which is better than +1 from charging. Lastly, you could move to M10 and Great Cleave both of them, although I am not advocating that. I would recommend the flanking attack.
How much time do you want me to give you guys to discuss moves like this? I've basically been making the moves as I see them posted.

noptov52
27th March 2009, 12:23 PM
Did I kill the kobold I attacked? Barbarians get special events when they bloody / kill enemies.

Shiz
27th March 2009, 12:28 PM
How much time do you want me to give you guys to discuss moves like this? I've basically been making the moves as I see them posted.

Go with what is posted.

EricStratton
27th March 2009, 12:29 PM
Did I kill the kobold I attacked? Barbarians get special events when they bloody / kill enemies.
You did kill him. You're a Thaneborn Barb. Thaneborns get a bonus against the creature that they've bloodied. Since you just straight up killed the critter, there's no bonus to get.

Is that what you're talking about or is there another bonus to get?

Shiz
27th March 2009, 12:29 PM
Did I kill the kobold I attacked? Barbarians get special events when they bloody / kill enemies.

You should bake that into your action post with a "if I kill/bloody the kobold, I will....."

noptov52
27th March 2009, 12:38 PM
You did kill him. You're a Thaneborn Barb. Thaneborns get a bonus against the creature that they've bloodied. Since you just straight up killed the critter, there's no bonus to get.

Is that what you're talking about or is there another bonus to get?

I'd like to use Roar of Triumph.

Barbarian Feature
Your howl of victory shakes your enemies to the core, as they know your blood thirst is not yet quenched.
Encounter ✦ Fear, Primal, Free Action Close burst 5
Trigger: Your attack reduces an enemy to 0 hit points
Target: Each enemy in burst
Effect: Each target takes a -2 penalty to all defenses until the end of your next turn.

Shiz
27th March 2009, 12:41 PM
So 2, 4, 5, 6, 7 would be affected for our attacks in Round 2! NICE!

EricStratton
27th March 2009, 12:45 PM
Yup, I totally missed Roar of Triumph. I'll add it to the end of your round 1 turn and update the statuses of all the enemies in the burst accordingly.

EricStratton
27th March 2009, 02:18 PM
Free Action: say, "Maz, shift north one to flank the other kobold and I'll shift south to reflank this one.

Shift south to flank Kobold7 and attack with Righteous Brand: +5 AC (flank and cover offset), d12+5 damage, Maz gets +3 to hit vs K7.

If K7 is dead, I'll shift 1 north and attack K6 and give +3 to hit to Cilene.
The trees are difficult terrain so you can't shift into a tree square unless you have the ability to shift at least 2 squares. At least as far as I can tell....

Sagar
27th March 2009, 03:44 PM
Oh.. right. Duh!

So I'll just attack this one. If it dies, I'll move to help Cilene

EricStratton
27th March 2009, 03:51 PM
Oh.. right. Duh!

So I'll just attack this one. If it dies, I'll move to help Cilene
Oh pheew. B/c if I was wrong I had done that kobold's turns all wrong. He can shift all over the place. It's probably a good thing you guys got him while he was in the woods. :lowlol:

EricStratton
30th March 2009, 01:07 PM
/ooc stupid question is adjacent concidered diaginal? IE is K6(pos P8) considered adjacent to K7(pos P9), If so greenflame blade does 1 fire dmg to foe adj to target if power hits. So far it hasnt affected anyone else.
Yeah, it should. Thanks for the reminder.

EricStratton
30th March 2009, 04:57 PM
Post encounter:

I hope that went well for everyone. There's a lot of stuff for me to remember so, as I've said, be liberal in your descriptions. All in all, *I* thought it went well. While it did make the fight harder, keeping the dragonshield's in the woods was probably the best move. They can shift all over the place when terrain allows.

I'm also happy things weren't as easy as I thought they might be given all the beefed up stats.

With the first fight out of the way I imagine you all might have found a power or two not as useful as you'd hoped. So go ahead and use this time to replace any powers/skills/feats you don't like. After this we'll go by the rules - you can switch out one power, skill OR feat each time you level.

Since I have to get some work done I'll give you all until tonight/tomorrow morning to update your character posts (here (http://www.legendsofwestwood.org/forum/showthread.php?t=14489)) and for me to update your PDFs, then it's on to Winterhaven.

After updating your character's post PLEASE post what you changed.

Sagar
30th March 2009, 06:30 PM
I am good as I am.

Shiz
30th March 2009, 06:42 PM
I am going to swap Savage Rend for Grasping Claws and Chill Wind for Storm Spike.

Moonshadow
30th March 2009, 07:07 PM
I will swap Dungeoneering for Perception and Religion for Diplomacy.

I'm almost halfway through the PHB now :)

Zyzzyx
30th March 2009, 07:14 PM
I will swap Dungeoneering for Perception and Religion for Diplomacy.
/em pictures a time when Cilene is in an underground monastery, wishing for those skills back. :rotflmao:

Quervo
30th March 2009, 07:34 PM
not changing anything

Shiz
30th March 2009, 08:59 PM
I will swap Dungeoneering for Perception and Religion for Diplomacy.

I'm almost halfway through the PHB now :)

Wizards don't get Perception as a trainable skill. We need Dungeoneering anyway.

noptov52
30th March 2009, 09:11 PM
I think I'll stay with what I've got, although I did consider changing my feat to weapon expertise axe (+1 to hit) or taking powerful charge.

Shiz
30th March 2009, 09:18 PM
This is a good time to mention that feat bonuses of the same kind do not stack.

For example, there is a druid feat that gives me a plus to hit and damage on a charge. I cannot stack the damage from Powerful Charge with that feat.

Same with initiative. One cannot take Quick Draw (+2 init, change weapons as a free action) and Improved Init (+4 init) to get +6 init.

If you are going to take a charge feat, make sure there isn't a better one you might be able to take later. Of course, you could swap Powerful Charge out when you take the new one.

Quervo
30th March 2009, 09:30 PM
ummm error...

A Feat bonus and Power bonus will stack, they are from different sources. The rule is that bonus from the same source do not stack unless they say otherwise.

EricStratton
30th March 2009, 10:10 PM
ummm error...

A Feat bonus and Power bonus will stack, they are from different sources. The rule is that bonus from the same source do not stack unless they say otherwise.
Who exactly are you replying to and what exactly was the error?

Quervo
30th March 2009, 10:42 PM
referring to Shiz... (see phb 275 )

Attack rolls, damage rolls, defenses, skill checks, and ability
checks are often modified by bonuses and penalties.
Bonuses: There’s one important rule for bonuses: Don’t
add together bonuses of the same type to the same roll or
score. If you have two bonuses of the same type that apply
to the same roll or score, use the higher bonus.
An armor bonus is granted by your armor. The bonus
applies as long as you wear the armor.
An enhancement bonus augments your attack rolls and
damage rolls or your defenses. You gain an enhancement
bonus to AC when wearing magic armor, an enhancement
bonus to attack rolls and damage rolls when wielding a
magic weapon or implement, and an enhancement bonus
to Fortitude, Reflex, and Will when wearing a magic item
that occupies the neck item slot (see page 249). You can
benefit from a magic weapon, magic armor, and a magic
cloak at the same time, since their enhancement bonuses
add to different rolls or scores.
A feat bonus is granted by a feat. The bonus applies as
long as you have the feat.
An item bonus is granted by certain magic items. The
bonus applies as long as you wear the item.
A power bonus derives from a power or a class feature.
Power bonuses are usually temporary or situational.
The proficiency bonus gained from proficiency with a
weapon applies to attack rolls made using that weapon.
You gain the proficiency bonus only when using powers
that have the weapon keyword.
A racial bonus is granted by your race. An elf ’s Group
Awareness trait, for example, grants non-elf allies within 5
squares a +1 racial bonus to Perception checks.
A shield bonus is granted by your shield. Shield bonuses
apply to AC and Reflex defense. Powers, feats, or magic
items might provide a shield bonus; these typically help
only characters who aren’t using shields.
Some bonuses are untyped (“a +2 bonus”). Most of these
are situational and add together with other bonus you have,
including other untyped bonuses.
Penalties: Unlike bonuses, penalties don’t have types.
Penalties add together, unless they’re from the same power.
If two monsters attack you with the same power and each
causes you to take a penalty to a particular roll or score,
you don’t add the penalties together; you take the worst
penalty.
A penalty might be effectively canceled by a bonus and
vice versa. If you gain a +2 bonus to attack rolls and take a
–2 penalty to attack rolls at the same time, you end up with
a +0 modifier.



in the quick draw and improved ini, you would get the better of the 2 ini bonus but would gain the other benefits from both feats.

EricStratton
30th March 2009, 10:59 PM
I will swap Dungeoneering for Perception and Religion for Diplomacy.

I'm almost halfway through the PHB now :)

Wizards don't get Perception as a trainable skill. We need Dungeoneering anyway.
I'll leave Dungeoneering and swap Religion for Diplomacy.

Shiz
30th March 2009, 10:59 PM
I just said that feat bonuses of the same kind would not stack. I see you agree.

Moonshadow
31st March 2009, 11:19 AM
Thanks ES. Damnit I didn't see the limitation on perception. I think my retention is way down :)

Quervo
31st March 2009, 12:43 PM
ummm.... Moonie check you trainable's with what you have and want, but you get pick another skill as you racial ability, so you may be able to do what you wanted

Eladrin Education: You gain training in one additional
skill selected from the skill list in Chapter 5.

Shiz
31st March 2009, 12:51 PM
NICE!

EricStratton
31st March 2009, 01:04 PM
ummm.... Moonie check your trainables with what you have and want, but you get to pick another skill as your racial ability, so you may be able to do what you wanted

Eladrin Education: You gain training in one additional
skill selected from the skill list in Chapter 5.

She can but she'd have to drop Thievery.

And I fixed your post. Oh my eyes. :lowlol:

Greebo
31st March 2009, 01:27 PM
In the "Group 4 forming" thread, I had stated that I wouldn't be able to commit to playing. I obviously have changed my mind about that.

I want it to be very clear, however, that I will understand completely if the party does not wish to add another to the ranks. If you have any reservations about me joining, please don't hesitate to respond to ES (via Sagar) honestly.

Quervo
31st March 2009, 01:44 PM
I have no issues, it is weather or not ES can adjust to a 6th

Shiz
31st March 2009, 01:58 PM
Sagar and Moon don't seem to be as attentive (not their fault, I know) as some of us so another chatterbox is welcome. You would make a great rogue, Greebs!

Greebo
31st March 2009, 02:02 PM
Sagar and Moon don't seem to be as attentive (not their fault, I know) as some of us so another chatterbox is welcome. You would make a great rogue, Greebs!
Moonshadow's got the thieving skills. ;) I tailored my skills to try and fill in some of the gaps - streetwise, bluff, intimidation, and insight, specifically.

Rogue was tempting though! ;)

Sagar
31st March 2009, 02:03 PM
I would normally be more attentive but 2 days of food poisoning followed by 2 days of catching up has kept me busy :p

Shiz
31st March 2009, 02:05 PM
Man, warlocks get more HPs than druids. WAZZAP with that?! Rend even has more CON.

Greebo
31st March 2009, 02:06 PM
ES allowed me to use a Forgotten Realms background which allowed me to use my highest stat for my base hps instead of Con. Without that background I'd start with 25.

However, I'll only gain 5/lvl, so I will fall behind quickly.

Shiz
31st March 2009, 02:08 PM
Moonshadow's got the thieving skills. ;) I tailored my skills to try and fill in some of the gaps - streetwise, bluff, intimidation, and insight, specifically.

Rogue was tempting though! ;)

Rogues get all those skills, too, but you will enjoy the warlock.

Eric, you are probably going to have to beef up the encounters, adding an extra mini-boss.

Greebo
31st March 2009, 02:13 PM
I hope I'm not saying too much or speaking for ES, and I don't intend to metagame, but ... originally I offered to ES to sit "in reserve" in case someone dropped out and he suggested that the current party might find the current campaign a bit ... challenging... with its current build.

EricStratton
31st March 2009, 02:18 PM
I hope I'm not saying too much or speaking for ES, and I don't intend to metagame, but ... originally I offered to ES to sit "in reserve" in case someone dropped out and he suggested that the current party might find the current campaign a bit ... challenging... with its current build.
To explain a bit further but not to give anything away, the more I read about this campaign the more I see people complain that it's written to be too hard. I'm hoping that having everyone w/ a little extra beef will help w/ that but I *do* plan on increasing the level of the encounters a bit to handle a 6th. If, at that point, I find the encounters too hard, I'll dial them back down.

Shiz
31st March 2009, 02:21 PM
Did the Penny Arcade guys do some if this with 3 characters?

Greebo
31st March 2009, 02:24 PM
I should say, if any group can strategically handle a "hard challenge" and put their skills to the best possible use to overcome the hurdles, it's this one. I haven't forgotten the **** we managed to pull off in EQ1 when others said it couldn't be done at our levels. :D

Hopefully adding me doesn't make the group overkill.

EricStratton
31st March 2009, 02:27 PM
Did the Penny Arcade guys do some if this with 3 characters?
Yes, they did.

Asharad
31st March 2009, 02:30 PM
But they also got the whole party killed at least once.

Shiz
31st March 2009, 02:34 PM
I missed that part.

Moonshadow
31st March 2009, 02:40 PM
I'm happy to have another caster to stand back to back with :lowrazz:

Making more progress in my reading and getting into the routine of having the website up all the time again should improve my contribution too!

Sagar
31st March 2009, 02:54 PM
To explain a bit further but not to give anything away, the more I read about this campaign the more I see people complain that it's written to be too hard. I'm hoping that having everyone w/ a little extra beef will help w/ that but I *do* plan on increasing the level of the encounters a bit to handle a 6th. If, at that point, I find the encounters too hard, I'll dial them back down.

So our next characters won't die so fast :tongue:

EricStratton
31st March 2009, 03:02 PM
So our next characters won't die so fast :tongue:
Everyone make sure you have relatives of your characters rolled up ready to seek revenge. :twisted:

Quervo
31st March 2009, 03:05 PM
yeah a little ranged DPS is always good.

Shiz
31st March 2009, 03:05 PM
Heh. I still want to try my genasi barbarian, especially after watching Jagged.

Greebo
31st March 2009, 03:07 PM
yeah a little ranged DPS is always good.

Hopefully my ranged DPS will hit a bit more often that Moon's Multiple Magic Missing Missile x3 ;)

Quervo
31st March 2009, 03:08 PM
if you hit more than me melee'ing we should be good...

Moonshadow
31st March 2009, 04:17 PM
Hopefully my ranged DPS will hit a bit more often that Moon's Multiple Magic Missing Missile x3 ;)

OMG mean!

Greebo
31st March 2009, 04:22 PM
OMG mean!

I thought you'd like that. ;)

Sagar
31st March 2009, 05:03 PM
Jim, she ain't. JIM'S magic missles almost never miss.

Zyzzyx
31st March 2009, 05:11 PM
Now, if her name was Cilene Darkmagic... might have had some inherent familial abilities.

EricStratton
31st March 2009, 05:37 PM
Now, if her name was Cilene Darkmagic... might have had some inherent familial abilities.
And might have had some friendly die rolling by her DM. ;)

noptov52
31st March 2009, 05:48 PM
When Jagged's eyes meet hers she smiles and quickly looks away.

Brown chicken, brown cowwww! Err... Bow-Chicka, wow-wow! Yeah, that's the ticket.

Moonshadow
31st March 2009, 05:58 PM
And might have had some friendly die rolling by her DM. ;)

WHAT? changing my name gets me better roles?

Damn!

Zyzzyx
31st March 2009, 06:05 PM
WHAT? changing my name gets me better roles?

Damn!
Too bad she doesn't know what wearing that other leather armor would've gotten her. :twisted:

Sagar
1st April 2009, 06:10 PM
I am willing to exterminate Kobolds.

I also think we should tell him that there may be something behind the kobold incursion and we intend to investigate that.

Shiz
1st April 2009, 06:40 PM
Someone with Diplo ask for a bonus if we find the source of the incursion ond provide proof.

Quervo
1st April 2009, 08:40 PM
greebo?

Moonshadow
1st April 2009, 08:43 PM
Someone with Diplo ask for a bonus if we find the source of the incursion ond provide proof.

Damnit, read the threadds in order. BRB

Sagar
1st April 2009, 09:14 PM
I'm thinking, after this, we go back and get rooms and try to get the elf wench to track for us. I think the stores may be closing so we can't dump these weapons tonight. We can leave them in a room, I guess.

Should we make a Group 4 sticky to put key info in (like names, maps, etc.) so we don't have to hunt through pages and pages to find them later?

Shiz
1st April 2009, 09:16 PM
Track is a Perception check. I should be good at it.

Greebo
1st April 2009, 09:29 PM
Diplo isn't a strong suit for me and moon's already posed the suggestion. However, if he resists, I'll make an attempt.

Moonshadow
1st April 2009, 09:36 PM
I swapped to Diplo after the kobold battle. I'm not realllly good at it, but I am no longer a 1!

Quervo
1st April 2009, 10:01 PM
i just know it wasnt me.... I know 'locks are normally cha based, so it was a good shot in the dark

Greebo
1st April 2009, 10:15 PM
I swapped to Diplo after the kobold battle. I'm not realllly good at it, but I am no longer a 1!

Update your char sheet?

n/m i see ES did that

Moonshadow
2nd April 2009, 10:50 AM
Update your char sheet?

n/m i see ES did that


Yeah he's spoiling us :)

Greebo
2nd April 2009, 04:34 PM
Hopefully nobody objects to me moving along the dialog...

Shiz
2nd April 2009, 04:49 PM
Nope. Let's get the info you want and go to bed.

Greebo
3rd April 2009, 09:03 AM
ES I'll be at home today - playing hookey - but i'm on trillian and will be checking in.

Do we pretty much grind to a halt on weekends?

Shiz
3rd April 2009, 09:08 AM
Depends. Last weekend was pretty active, but Moonie wasn't on much.

Moonshadow
3rd April 2009, 11:27 AM
I will be around this weekend. I've got the laptop set up now so it can roam around the house with me.

The issue with the desktop is once I sit down i'm sunk and nothing gets done. Except perhaps leveling.

Greebo
3rd April 2009, 11:32 AM
Ok well I'll be in and out - Ed is coming in this weekend, but I'll try to keep up.

EricStratton
3rd April 2009, 12:36 PM
I hsould be around this weekend. But I only get to get on my comp while Ethan is napping so my posts will probably come in bursts.

Sagar
3rd April 2009, 12:44 PM
We have company coming so I'll probably be erratic also.

Quervo
3rd April 2009, 12:45 PM
I am about the same... will ussually check 3-4 times a day

noptov52
3rd April 2009, 12:46 PM
I'm erotic.

Fixed.