Quervo
30th April 2009, 11:21 PM
With Arcane power now out and on the character builder I found a few things I would like to change
Feat - Immortal Warding, Heroic, Deva, swordmage, Swordmage Warding class feature
Your Swordmage Warding remains active even while you are unconscious
Add the bonus to AC granted by Swordmage Warding to the necrotic and radiant resistances granted by your astral resistance racial trait
Daily
Dimensional Thunder (dragon #367)
Daily, Arcane, Teleportation, Thunder, Weapon
Standard Action, Melee Weapon
Target: one creature
Attack: Int vs Fort
Effect: Teleport a number of squares = to your Con mod
Hit: 2[w] + Int Mod thunder dmg
Effect: each enemy adj to you gains ongoing 5 thunder damage (save ends)
At Will - inplace of Greenflame blade
Luring Strike
At-Will, Arcane, Weapon
Standard Action Melee Weapon
Target: one creature
Attack Int vs AC
Hit 1[w] dmg, you shift 1 and slide the target 1 square into the space you occupied
level 21 2[w] dmg
Effect Before or after the attack you can shift 1 square.
Feat - Immortal Warding, Heroic, Deva, swordmage, Swordmage Warding class feature
Your Swordmage Warding remains active even while you are unconscious
Add the bonus to AC granted by Swordmage Warding to the necrotic and radiant resistances granted by your astral resistance racial trait
Daily
Dimensional Thunder (dragon #367)
Daily, Arcane, Teleportation, Thunder, Weapon
Standard Action, Melee Weapon
Target: one creature
Attack: Int vs Fort
Effect: Teleport a number of squares = to your Con mod
Hit: 2[w] + Int Mod thunder dmg
Effect: each enemy adj to you gains ongoing 5 thunder damage (save ends)
At Will - inplace of Greenflame blade
Luring Strike
At-Will, Arcane, Weapon
Standard Action Melee Weapon
Target: one creature
Attack Int vs AC
Hit 1[w] dmg, you shift 1 and slide the target 1 square into the space you occupied
level 21 2[w] dmg
Effect Before or after the attack you can shift 1 square.