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attriel
22nd January 2010, 11:51 PM
So ...

you're all going to level 7 now (ES, that means you too), because I'm doing double-xp, which was a mechanism used in my old pbp setting to keep things moving at a tolerable pace. I'm not sure if it's necessary here, since this seemed to move pretty fast, but we'll see how it works. In Adventure 2 I'll be doing the doubling as we go instead of at the end, so level will flow more evenly.

Thoughts about how that went?

I know there were long parts of stall, I'm trying to get the time to post at least once a day for a real post. Hopefully we won't see another vanishing act, either.

I noticed one issue, in that I am what I think of as an "organic dm", in terms of I let the players pick their own paths. I'll frequently set out two or three things of interest, which usually have one relevant bit and the rest are filler/fluff for setting or foreshadowing. But I've noticed that that tends to lead to indecision or haring off after a red herring. Which if I were setting traps at the end of the path would be handy for me, but since I just toss these things out to fill out the world ... I don't always plan the alternate paths. So then I either fake it (talking your way out of the first encounter) or railroad you (making you NOT attack the ridiculously overpowerd garrison of undead defenders). So I need to keep that in mind and more clearly mark what isn't "relevant", or give you some way of knowing what doesn't need to be looked at.

How did you like the skill challenges at the end? I was trying various things to make them more functional in PbP, since the round-robin thing frequently doesn't seem like it fits properly in the events. OTOH, that meant that Fia, for instance, got a solo effetively (which I then distributed to the group as a whole anyway, since I didn't give other people solo challenges). Did you like the original round-robins, the tactical round-robin of the escape? The individuals? The separate-but-together centipede rock clearing one?

Anything else? Let me know what you think and what you feel I need to change up

DirkDarkBlade
25th January 2010, 12:01 PM
I liked the adventure so far.

Dragonlance had a handy solution to the problem of partys heading off in the wrong direction. You move one square and are attacked by three mobs, then move another and are attacked by four mobs, move the wrong direction again and your attacked by five mobs. This repeats until the party decides to head in the correct direction and suddenly the party is not attacked by mobs...until they get back into the story.

I liked the way the skill challenges work. There is no reason to wait on Dirk when he cant contribute to the skill challenge (diplomacy for example) and I think we did that well.

Now for using these dice (grin) ...

DinbinFanfoom
25th January 2010, 01:01 PM
Nothing but good feedback so far. I've had fun so far. Got to participate in both primary and secondary aspects of skill challenges, all were good.

Level 7 changes made to character profile:
+8 HP, +2 to surge value (going to 46/11 respectively)
+1 to all skill mods and defenses (for hitting 6, an even level)

Added utility powers Invisibility (6) and Disguise Self (6)
Added encounter powers Fire Burst (7) and Lightning Bolt (7)
(Wizards add two, but only can mem the normal amount each day)

Added Action Surge feat (6)

If anything looks amiss, lemme know.

attriel
26th January 2010, 11:12 PM
Dirk, I can't recall. Do you have DDI and full access ot the Character Builder, or do you need someone to generate the sheet for you when you've picked your updates? If so, let me know what you get on levelling

EricStratton
27th January 2010, 12:44 PM
I updated my toon to level 7.

DinbinFanfoom
27th January 2010, 01:31 PM
Fia has the "Transfer Enchantment" ritual, remember, so if we find something not immediately useful, she MIGHT be able to make it more useful for someone else...

DirkDarkBlade
28th January 2010, 09:55 AM
I have a subscription, and I'll update it this afternoon. This morning is meetings day...sigh. Its been busy since I got back.

attriel
28th January 2010, 10:22 AM
I have a subscription, and I'll update it this afternoon. This morning is meetings day...sigh. Its been busy since I got back.

I'm covering for my boss who's out of town (family). It turns out I'm a busy man, and he's a busy man. I've barely had time to do work this week, let alone post much

Sorry for the delay folks.

ES, go ahead and post your character in the sticky thread, I'll be introducing you at the beginning of the next segment