PDA

View Full Version : Sounding board for League Changes


Shiz
3rd August 2005, 01:28 PM
If we only have 10, any objections to 2 QB slots?

Thuriniel
3rd August 2005, 03:10 PM
Looks like it's a moot point now, but I think it would have had a very big impact on weekly scoring, especially during the 8 weeks when 1/8 of the starting QB's are on bye. Much more strategic, but with an accompanying wild swing up and down in scoring. My own personal preference would be a another WR from a relatively deep pool than a 2nd QB from a shallower one, but again, that's just my opinion.

Drax
3rd August 2005, 04:25 PM
I would never vote for using 2 QBs. It wouldn't make sense.

Shiz
3rd August 2005, 04:30 PM
I would never vote for using 2 QBs. It wouldn't make sense.

Due to the bye that Thur mentioned or something else? 32 teams, 8 on byes leave a lot of QBs for a 10 team league.

Drax
3rd August 2005, 04:44 PM
Due to the bye that Thur mentioned or something else? 32 teams, 8 on byes leave a lot of QBs for a 10 team league.
Something else.

It would require a hella lot of tweaking of the rules before I'd even consider using two active QBs per team. One active per team means everyone gets a quality backup, should they so choose. But in your scenario if 1/8 of the QBs are gone on byes, that leaves 28. Everyone in a 10 team league gets two, so that leaves 8. What about when one of your QB inevitably has their bye week? You're done to playing 1 QB against 2 in a head-to-head matchup. Seriously, how often (until the end of the year, when resting for the playoffs is common) do you remember seeing a backup QB enter in the middle of a game? Personally, it happens rarely at best. I don't want to require that micromanagement or planning for anyone. Further, while you may say 'it's only one game,' think back to the last two years... How often has one game made the difference for the playoffs? Usually for the 6-10th slots, everyone has a similar record, but the points make the difference....

I think I'm repeating myself, but I hope you get the idea.

Additionally, assuming you would do this, to make it a fair game, you'd have to lower the Passing TDs to 3pts each, maybe 4, but definitely not 6. Passing Yards would have to be lowered too. Sacks would have to be lowered to -1.5 per sack, or -1.25. Lots of variables to change.

I'm with Thur, add in an extra WR slot, or maybe a second flex WR/TE slot.

Thuriniel
3rd August 2005, 04:51 PM
The byes are big, but just part of it. Assuming (dangerous, I know) a twelve week season, then 8 bye weeks out of twelve means that for 2/3rds of the regular season, there will only be 28 "active" QB's. If every team carries 2 active QB's, and 1 backup QB, the difference between the top starting QBs of the week and the bottom QBs could be very big indeed. Considering that a sucky QB can easily net you negative 5 or 10 points with a bad week while a Peyton Manning could net you 40+ points, it means that one or two midgame injuries, badly scheduled byeweeks, or even flukes can have a huge impact on the scoring and standings. Moreso than is warranted by a single roster slot, IMHO.

Like I said, I would find it interesting and challenging from a strategic planning perspective, but I think it could potenially have a large negative influence on those managers who make a mistake in drafting, or who cannot follow the last second injury notices on all starting QBs.

edit:curse my glacier-like fingers. :lowrazz:

Erudite
3rd August 2005, 04:57 PM
Considering that a sucky QB can easily net you negative 5 or 10 points with a bad week while a Peyton Manning could net you 40+ points :lowrazz:

Meh. You can accomplish the same thing just by drafting Michael Vick. :lowrazz:

Shiz
3rd August 2005, 05:05 PM
Ok with 12 there is no way I was going to do it, but you guys have made a good case to NEVER do it.

Do we want to add another WR/TE spot with 12?

Thuriniel
3rd August 2005, 05:26 PM
Well, if that W/R slot represents either a WR or RB (as I suppose), then I think 9 slots, starting either 3 WRs or 3 RBsand 2 of the other, plus a TE and QB would be plenty offensively, especially in a 12 team league. Actually, numerically I think it's just challenging enough, with enough need positions to make the draft an interesting one without guaranteeing that any teams will be DOA coming out of the draft (other than of their own doing, of course).

Raveneye
3rd August 2005, 06:17 PM
I like the standard format of QB/RB/RB/WR/WR/RB-WR/TE/K/DEF. In a 12 team league this pretty much guarantees that every team will have decent quality players for most positions, and that the waiver wire will be deep enough to afford for plenty of strategy when it comes to replacing injured or underperforming players or creating advantageous weekly matchups.

Then again, I'm the kind of micro-manager that logs in daily and lives for the waiver wire!

Drax
3rd August 2005, 08:33 PM
edit:curse my glacier-like fingers. :lowrazz:
Neeners to you! :lowlol:

Thuriniel
4th August 2005, 12:20 PM
Just you wait...with global warming, I'll soon be up to 2 or 3 words a minute. :lowrazz:

Shiz
4th August 2005, 12:24 PM
Then again, I'm the kind of micro-manager that logs in daily and lives for the waiver wire!

While it doesn't really help me, I want to encourage this. In fact, I am tempted to get rid of Free Agency completely and make all additions come under the Waiver rules since these rules have been largely pointless for our league so far.

Thuriniel
4th August 2005, 04:19 PM
I like the waiver wire system, as it rewards those who use it wisely, and those who need the help the most get precedence. Unrestricted free agency is also entertaining, but tends to over-compensate those with the fastest connection and most up-to-date intel (us obsessive FFL types :lowrazz: ).