View Full Version : Thursday 6/15
Erudite
15th June 2006, 10:34 AM
Elona Reach (http://gw.gamewikis.org/wiki/Elona_Reach_%28Mission%29) Ascension mission for Zyll. I know everybody that has advanced to the desert has it unlocked, so let's plan to meet in Elona Reach at 9pm EST. With Raveneye out until Monday, I'll bring Seoman for tanking duties and leave Destrid parked in Deldrimor War Camp.
There are possible elite skill captures for every class, so bring at least one signet if you need them yet. The same skills are availabe in every Ascension mission, so you'll have a few more chances.
This is a pretty straightforward mission/bonus. We've finished it in plenty of time after TPW before. The Forgotten leave exploitable corpses, but the animated armors (Enchanted Swords, Hammers, and Bows) do not, so minions will be a little less effective than usual.
Onnie
15th June 2006, 02:22 PM
Watch the min stuff. Some areas we are running past or slipping past bosses. The Bridge were we hang around the corner, I don't think we would want mins at that point? On the way back with the second crystal I think loaded em up!
Heh, we aren't taking Tom are we? Seesh I wish Aidan could be there (sniffles) OHHHH I got Xell's new mask this morning and I have a question on the head gear. Does non-stackable apply to me ALL over or just on that piece of clothing?
--Onnie
Erudite
15th June 2006, 02:23 PM
OHHHH I got Xell's new mask this morning and I have a question on the head gear. Does non-stackable apply to me ALL over or just on that piece of clothing?
--Onnie
The headgear stacks with runes. I have a major fire rune on my flaming forehead piece, and I get +3 to fire from it.
Onnie
15th June 2006, 02:29 PM
No no no. I mean if I have a major domination (non-stackable) on her body. Does that mean it won't stack on adds to domination on head gear if I add domination to head gear ontop of the fact that is already domination + stackable.
ie is the stack on that piece of gear, or to all the runes all over.
--Onnie, did I just confuzzole everyone?
GravenStone
15th June 2006, 02:41 PM
No no no. I mean if I have a major domination (non-stackable) on her body. Does that mean it won't stack on adds to domination on head gear if I add domination to head gear ontop of the fact that is already domination + stackable.
ie is the stack on that piece of gear, or to all the runes all over.
--Onnie, did I just confuzzole everyone?
Non-stackable only applies to other runes on the same skill. You can add the highest rune of a given skill with the bonus from the head piece to get a max +4 in one skill.
As for the minions, I may opt out of them if they're a detriment or the exploitable corpses are few. I can try to focus on a Curse build to debuff, or Blood.
One warning, my satellite has been dropping me intermittently this morning for a few seconds. It seems to have straightned up now, but if that recccurs tonight, I'm kinda sunk.
Onnie
15th June 2006, 02:50 PM
I think the net is burping in general today perhaps. At work it's been funky and we aren't the only place (from talking to people.) Don't worry if you get booted, we can start again.
I have sand in the shoes no matter what marked for this evening. However long it takes. Tomorrow is FRIDAY! *I* *will* *see* Zyll *get* *THIS* *mission* DONE!
--Onnie
Kiir
15th June 2006, 03:11 PM
I'll be there to help out too, hopefulyl my all mobs must kill Anoe thing and she must die as often as possible curse is gone (though I doubt it).
Erudite
16th June 2006, 09:56 AM
Not too bad of a night's work. Got through Elona Reach with little incident and only a few unfortunate deaths. Either I got really lucky placement on that necro boss by the first bridge when I did the mission with henchmen, or we're getting unlucky with his placement in subsequent attempts. I snuck right by him without aggro, but we've gotten tagged by him every time since.
Nevertheless, with mission+bonus secure and still some time before GravenStone had to head off to work, we decided to give Thirsty River a go as well (harder mission, but easier walk since GS hadn't unlocked either locale yet). We managed just about the smoothest trip to Destiny's Gorge that I've ever been a part of and got through The Scar to Thirsty River pretty easily, although we lost Anoe at some point to the dreaded Linkdeath mob.
We went through most of Thirsty River pretty smoothly, saving the monk boss' group for last. Sadly, we just didn't quite have the damage output to get that group's priest down before rez with the boss healing him, so they got us. GS had to go after one attempt, so we'll go again later. Destrid has a bit more burst damage potential than Seoman, so once Raveneye gets back to tank for us taking out the priest should be a bit easier.
If you're around this weekend in the evenings, Gravenstone, we can make another run at Thirsty River or get you out to Dunes of Despair and run that one. Once we get you Ascended, we'll start to work on Atty and Lycos during the week while the main group moves forward through the Southern Shiverpeaks on Thursdays.
Onnie
16th June 2006, 03:05 PM
Whohoo!
Actually I think we could of gotten him if some of the hencies had joined in sooner OR if I hadn't stolen his friggen Touch heal vs. getting the lovely Orison one that they always use.
I should of dropped another HP loss on the boss man to keep him busy. But we were soooo close need all my engery. (sigh)
Almost did it though! We get him next time. ;)
--Onnie
Erudite
19th June 2006, 10:31 AM
I'll be around tonight if folks are up for a run through Thirsty River and/or a trip down to Dunes of Despair to at least mark that locale. (Still need the bonus in that one, dammit.) I was having issues with my mouse this weekend, but I seem to have gotten them cleaned up and everything is working fine.
I ran Seoman through Sorrow's Furnace for a while yesterday. Killed four bosses in Grenth's Footprint on the way there, and seven inside, and not one green drop. Stingy bastards.
Onnie
19th June 2006, 12:00 PM
You know what? I'm starting to think group numbers might effect it. A whole week not one green drop with a party of 7. Took Tom because I had to get back into the Slaves area under ground (past the pretty area. Seesh it's huge back there) WHAMO, green drop. I dunno, might just be luck but with a full group I got green again.
--Onnie
GravenStone
19th June 2006, 01:59 PM
You know what? I'm starting to think group numbers might effect it. A whole week not one green drop with a party of 7. Took Tom because I had to get back into the Slaves area under ground (past the pretty area. Seesh it's huge back there) WHAMO, green drop. I dunno, might just be luck but with a full group I got green again.
--Onnie
You have to remember that group size does affect drops. I suspect things may drop, but since the RNG assigns them to an NPC, it doesn't announce them in spam.
attriel
19th June 2006, 02:17 PM
thats what i was gonna post too ...
but then i re-re-read her message, and i think onnie's saying she was getting more with 8 than with 7. which could still be rng being funky, of course :)
GravenStone
19th June 2006, 02:38 PM
*nods* Okay, looking it over when semi-awake, yes it does appear that way. Ah well, got to hear myself *talk* for nothing it seems...
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